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- > > > It has been available for a while and could be a basis for looking at the
- > > > AI routines and a few other bits and pieces ...
- > >
- > > Hey, that is not such a stupied idea, or is it? Doug did say that
- >
- > Well, there is the problem of copyrights...
-
- I thought that Wolfenstein were freeware.
-
- > Most of the problems I see with the AI in DOOM are not present in Wolf3D.
- > The guards in the old game also behaved more stupidly IIRC (yes it _is_
- > possible ;-).
-
- Okey. I havn't played Wolfenstein so I don't know how stupied or clever
- they are and I guess you are right. :-)
-
- > By the way, I've already sent the wall collision sources from another DOOM
- > clone to Laurent, so that's covered.
-
- Great. When would he be back anyway? This week or next? I wonder if he have had
- the time to do something nice for us. :-)
-
- //Magnus Kollberg
-
-